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Kinematics

18 Vector Addition and Subtraction: Graphical Methods

Learning Objectives

  • Understand the rules of vector addition, subtraction, and multiplication.
  • Apply graphical methods of vector addition and subtraction to determine the displacement of moving objects.

 

Some Hawaiian Islands like Kauai Oahu, Molokai, Lanai, Maui, Kahoolawe, and Hawaii are shown. On the scale map of Hawaiian Islands the path of a journey is shown moving from Hawaii to Molokai. The path of the journey is turning at different angles and finally reaching its destination. The displacement of the journey is shown with the help of a straight line connecting its starting point and the destination.
Figure 18.1: Displacement can be determined graphically using a scale map, such as this one of the Hawaiian Islands. A journey from Hawai’i to Moloka’i has a number of legs, or journey segments. These segments can be added graphically with a ruler to determine the total two-dimensional displacement of the journey. (credit: US Geological Survey)

PhET Explorations: Maze Game

Learn about position, velocity, and acceleration in the “Arena of Pain”. Use the green arrow to move the ball. Add more walls to the arena to make the game more difficult. Try to make a goal as fast as you can.

Figure 18.18: Maze Game

Glossary

component (of a 2-d vector)
a piece of a vector that points in either the vertical or the horizontal direction; every 2-d vector can be expressed as a sum of two vertical and horizontal vector components
commutative
refers to the interchangeability of order in a function; vector addition is commutative because the order in which vectors are added together does not affect the final sum
direction (of a vector)
the orientation of a vector in spacecomponent (of a 2-d vector)
head (of a vector)
the end point of a vector; the location of the tip of the vector’s arrowhead; also referred to as the “tip”
head-to-tail method
a method of adding vectors in which the tail of each vector is placed at the head of the previous vector
magnitude (of a vector)
the length or size of a vector; magnitude is a scalar quantity
resultant
the sum of two or more vectors
resultant vector
the vector sum of two or more vectors
scalar
a quantity with magnitude but no direction
tail
the start point of a vector; opposite to the head or tip of the arrow
definition

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