Kinematics
Part 2: Kinematics
This part introduces kinematics, the branch of physics that describes motion without considering its causes. You will learn how to describe the position, displacement, velocity, and acceleration of objects moving in one and two dimensions, and how these quantities are related through mathematical models. These concepts provide the foundation for understanding everything from the motion of vehicles to the movement of blood cells, muscles, and joints in the human body.
You will also develop problem-solving skills using vectors, graphs, and the equations of motion for constant acceleration. By the end of this part, you will be able to analyze projectile motion, combine velocities in different directions, and interpret motion using both graphical and analytical methods. These tools are essential for later topics such as forces, energy, momentum, and rotational motion.
This part contains the following chapters:
- Introduction to One-Dimensional Kinematics
- Displacement
- Vectors, Scalars, and Coordinate Systems
- Time, Velocity, and Speed
- Acceleration
- Motion Equations for Constant Acceleration in One Dimension
- Problem-Solving Basics for One-Dimensional Kinematics
- Falling Objects
- Graphical Analysis of One-Dimensional Motion
- Introduction to Two-Dimensional Kinematics
- Kinematics in Two Dimensions: An Introduction
- Vector Addition and Subtraction: Graphical Methods
- Vector Addition and Subtraction: Analytical Methods
- Projectile Motion
- Addition of Velocities