Kinematics

Part 2: Kinematics

This part introduces kinematics, the branch of physics that describes motion without considering its causes. You will learn how to describe the position, displacement, velocity, and acceleration of objects moving in one and two dimensions, and how these quantities are related through mathematical models. These concepts provide the foundation for understanding everything from the motion of vehicles to the movement of blood cells, muscles, and joints in the human body.

You will also develop problem-solving skills using vectors, graphs, and the equations of motion for constant acceleration. By the end of this part, you will be able to analyze projectile motion, combine velocities in different directions, and interpret motion using both graphical and analytical methods. These tools are essential for later topics such as forces, energy, momentum, and rotational motion.

This part contains the following chapters:

  1. Introduction to One-Dimensional Kinematics
  2. Displacement
  3. Vectors, Scalars, and Coordinate Systems
  4. Time, Velocity, and Speed
  5. Acceleration
  6. Motion Equations for Constant Acceleration in One Dimension
  7. Problem-Solving Basics for One-Dimensional Kinematics
  8. Falling Objects
  9. Graphical Analysis of One-Dimensional Motion
  10. Introduction to Two-Dimensional Kinematics
  11. Kinematics in Two Dimensions: An Introduction
  12. Vector Addition and Subtraction: Graphical Methods
  13. Vector Addition and Subtraction: Analytical Methods
  14. Projectile Motion
  15. Addition of Velocities

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Introductory Physics for the Health and Life Sciences I Copyright © 2012 by OSCRiceUniversity is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.